Showdown (2022)
Showdown is a fast-paced 3v3 shooter set in the dusty frontier town of Sarsaparilla Springs. During its development, I contributed concept art, designed core environments, and handled both level greyboxing and final art implementation.
Showdown marked a major milestone as the first Rec Room Original to combine in-game tools and services with Unity. Its release played a key role in launching Rec Room Studio—a significant moment in the platform’s history—giving users access to the Unity Editor for the first time.
All visuals and artwork shown below are from the collaborative efforts across multiple teams, artists, disciplines, and have been publicly released.